Author Archives: rob

Puzzle 85: Nanro Signpost

One more Nanro Signpost.

nanro-signpost-2

Rules Shade some cells, so that all shaded cells are connected, and such that shaded cells don’t fill any 2×2 square. Clues indicated the number of shaded cells in an area; each area must have at least one shaded cell. Whenever two shaded cells touch across walls, the number of shaded cells within both areas must be different.

Or see the instruction booklet, with a somewhat different formulation of the rules.

Puzzle 84: Nanro Signpost

One more practice puzzle, a Nanro Signpost.

nanro-signpost

Rules Shade some cells, so that all shaded cells are connected, and such that shaded cells don’t fill any 2×2 square. Clues indicated the number of shaded cells in an area; each area must have at least one shaded cell. Whenever two shaded cells touch across walls, the number of shaded cells within both areas must be different.

Or see the instruction booklet, with a somewhat different formulation of the rules.

Puzzle 83: Pentominous Borders

Another Pentominous Borders, presumably closer to what we’ll get on the GP.pento-borders-3

Rules Split the grid into pentominos by placing some walls between cells. Pentominos that touch by an edge must be different, where two pentominos are considered the same if one can be rotated and/or reflected to become the other. Some walls are already given. Black cells aren’t part of the grid.

Or see the instruction booklet.

Puzzle 82: Pentominous Borders

Here’s a Pentominous Borders, a type that will be on the US GP round next weekend.pento-borders-2

Rules Split the grid into pentominos by placing some walls between cells. Pentominos that touch by an edge must be different, where two pentominos are considered the same if one can be rotated and/or reflected to become the other. Some walls are already given. Black cells aren’t part of the grid.

Or see the instruction booklet.

Puzzle set: Polish qualifiers 2016

I made a couple of puzzles for the Polish qualifiers back in February. I previously posted two more puzzles which didn’t make it: Angle Loop, Doubleback.

One Minesweeper puzzle (with an unknown number of mines). The kind of puzzle that just feels too trivial when constructing, although in the end I think it’s quite ok.

mines

One Pentominous, with the obvious PL theme.

pentominous

Finally a small an tricky Checkered Fillomino.

checkered

Puzzle 78: Sukaku

Here’s a puzzle I made quite a while back, I believe the type was on some Sudoku GP round. It’s more puzzle than sudoku. I’m not sure the “different digits” constraint is required to make this one unique, but it should help.

sukaku

Rules Solve as a standard sudoku. In addition, subdivide the grid into rectangles, such that each rectangle contains exactly one shaded cell, and such that the number in that cell is equal to the area of the rectangle. Rectangles must not contain any digit more than once.