Here’s the first in a series of slightly failed Masyu puzzles. Enjoy!
Author Archives: rob
Drawing puzzles with TikZ
There seems to be a lack of information out there when it comes to rendering puzzles. The most obvious approach is probably to use a vector graphics program such as Inkscape, but people also use spreadsheet software or write Postscript directly. I’ve recently started using the Haskell Diagrams framework (more on that in a future post), but for today, I want to share how to render pretty puzzles using TikZ via LaTeX.
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Puzzle 4: Geradeweg
Here’s a Geradeweg. It might have gone in last weekend’s Puzzle GP round, but the focus there was on more familiar types. There’s a couple more of these on the Rätselportal.
Puzzle 3: LITS+
Here’s a LITS+ puzzle.
Puzzle 2: Checkered Fillomino
This variation was introduced by Nikolai Beluhov at Puzzled by Titles, see the authoritative rules and two very tricky puzzles: Fillomino 6: Checkered, Fillomino 8: Checkered. Here’s something that’s hopefully both correct and a little more approachable.
Rules (brief): Solve as a standard Fillomino, and shade some resulting polyominoes, such that no two shaded or unshaded polyominoes share an edge.
Puzzle 1: Let’s start with something small
I came up with the following little Masyu with twisted symmetry while searching for a good example for the rules page. I think you can’t get much smaller without picking up some proper symmetry.
Welcome
So I feel that I need a place to post some puzzles that don’t really fit the Rätselportal, plus I have some other related things I’d like to share, e.g. related to rendering puzzles. And this might just drift into more of a programming direction, we’ll see.



