Here’s a Slalom puzzle. (Which is what croco-puzzle calls them and what I used previously, though I’m partial to Slant by now.)

(solve on pzv.jp)

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To make it a full two weeks of post-LM posts, here are two more Hochhausblöcke. One with the maximal number of givens, one with the minimal number. (There are some more of each, but these are the nicer ones. The minimal one requires a well-placed deep case distinction, or I do at least.)

**Rules** Place numbers from 1 to 4 in each cell so that each row and column of each 4×4-block contains all numbers 1 to 4. Circled numbers are valid skyscraper clues for the adjacent grid (for both adjacent grids in the central corners). Uncircled numbers are not valid skyscraper clues for the adjacent grid (for neither adjacent grid in the central corners).

We’re reaching the end of the series of LM practice puzzles. Pentowords is an interesting new (to me) type that was also on the mixed round. The one on the contest was built around a letter packing argument (though I only half saw that while solving), this one is quite different.

**Rules** Split the grid into the twelve different pentominos, and write each of the given words into one of the pentominos, left to right then top to bottom. Same letters must not touch by edge. Some letters are already given.

This was another type on the mixed round. It seems that “knapp daneben” almost works better for checkered fillominos than for the plain ones.

**Rules** Add or subtract 1 from each clue, then solve as a standard Checkered Fillomino.

Last of the Kellers, and the hardest. You really can’t say I wasn’t prepared.

**Rules** The left grid is a Japanese Sums puzzle, digits 1-8. Place digits in some cells, so that they don’t repeat in rows or columns. Clues give the sums of blocks of adjacent digits in order. The right grid is a Dotted Snake: Draw a snake of any length that occupies full cells and doesn’t touch itself, not even diagonally. Numbering the snake cells from head to tail, put a dot in every third cell, starting with the third. Clues indicated the number of dotted snake cells in the corresponding row or column.

The grids interact: There must be a digit under every snake cell, and that digit must be divisible by three if and only if the corresponding snake cell is dotted.

I thought the underlying “regular” Tapa from the JaTaHoKu I published earlier was worthy of a dedicated post. Is there a name around for this variant?

While resolving this one will require a few case distinctions, it does have a reasonable break-in, and is quite doable if you choose the right spots. It’s possible that prescribing the number of shaded cells is not necessary, give it a try with three shaded cells per row/column.

**Rules** Solve as a regular Tapa. Additionally, there must be exactly four shaded cells in every row and column.

Last JaTaHoKu for now, a JaTaHoKu with cryptic clues. I made a triagonal one, too, but didn’t get around to rendering that yet. Maybe later.

**Rules** Place numbers from 1 to 6 into some empty cells, such that each row, column and region contains each number exactly once. Clues within the grid are Tapa clues; the numbered cells form a valid Tapa solution with respect to these. Clues along the bottom and right edges are skyscraper clues. Clues along the top and left are Japanese Sums clues, with question marks standing in for unspecified digits. (I.e., 10 would be two question marks.)

Some digits have been replaced by letters. Equal letters correspond to equal digits, different letters to different digits.